Ship a coin in one click
Your coin goes live the moment you sign. The dev can't bundle the first block, no copy of it can launch here, and its fees go back to its people: posters, holders or burns, your call.
Just shipped
All coinsFour steps, no crew needed
No bundles,
no copies
Two things ruin most launches: wallets that buy before anyone else can, and copies that ride a coin that is already running. SHIP stops both before a coin goes out.
Bundlers win by buying in the same block their coin is born. On SHIP the dev never sees the coin’s address until it is live, so there is nothing to aim at.
Fees that
pay back
Every coin's fees fill its own reward pool. Its launcher picks where the pool goes: posters, holders, airdrops of the coin or burns, or any mix of them.
Paid to post
- 01
Hold the coin, post about it on X, paste the link on its page.
- 02
Each post earns a fixed share of the pool in SOL, so spam can never empty it.
- 03
Your own words from a real account. Reposts and reply spam earn nothing.
Or mix them, in whole percents. This one: 50% posters, 30% holders, 20% burn.
Where the
1.5% goes
Every buy and sell on the curve pays 1.5%. A third of it stays with the coin, in its own account in the SHIP program, and goes back out the way its launcher chose. It keeps doing that after the coin graduates.
Posters, holders, airdrops or burns, as the coin chose
To the reward pool instead if the launch was bundled
Buys back and burns $SHIP
Runs the platform
LaunchLab keeps its own cut
Join the fleet
Ship a coin that launches clean, stays the original and pays its people back.
Ship a coin